![renderhjs on X: "TexTools Blender 0.8.0 is up https://t.co/KjPVDY0VKj Changes: Organize objects to bake sets, Explode objects, select by type, multi island align by edge and several UI improvements. @polycount @BlenderNation #b3d # renderhjs on X: "TexTools Blender 0.8.0 is up https://t.co/KjPVDY0VKj Changes: Organize objects to bake sets, Explode objects, select by type, multi island align by edge and several UI improvements. @polycount @BlenderNation #b3d #](https://pbs.twimg.com/media/DTRSY0wV4AMizQo.jpg)
renderhjs on X: "TexTools Blender 0.8.0 is up https://t.co/KjPVDY0VKj Changes: Organize objects to bake sets, Explode objects, select by type, multi island align by edge and several UI improvements. @polycount @BlenderNation #b3d #
GitHub - franMarz/TexTools-Blender: TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current
![renderhjs on X: "TexTools Blender version 0.7.0 is released Download: https://t.co/ziXlpO6lUX New features include: - Anti Aliasing - Lock selection - Fixed checker-map tool - Bake to single texture - UI improvements renderhjs on X: "TexTools Blender version 0.7.0 is released Download: https://t.co/ziXlpO6lUX New features include: - Anti Aliasing - Lock selection - Fixed checker-map tool - Bake to single texture - UI improvements](https://pbs.twimg.com/media/DS2tAQeU8AAs7Xi.jpg)