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shaders - Can cycles Wireframe Input be coerced into displaying Tris, Quads and Ngons - Blender Stack Exchange
![shaders - Can cycles Wireframe Input be coerced into displaying Tris, Quads and Ngons - Blender Stack Exchange shaders - Can cycles Wireframe Input be coerced into displaying Tris, Quads and Ngons - Blender Stack Exchange](https://i.stack.imgur.com/UrZVK.png)
shaders - Can cycles Wireframe Input be coerced into displaying Tris, Quads and Ngons - Blender Stack Exchange
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Blender - How to render model with wireframe in Cycles (actual wireframe, not triangulized) — polycount
![Is it possible to create a custom wireframe shader/material in Unreal 5 that only (mostly) renders quads (and not triangles) like in this Unity engine shader example? - Rendering - Epic Developer Is it possible to create a custom wireframe shader/material in Unreal 5 that only (mostly) renders quads (and not triangles) like in this Unity engine shader example? - Rendering - Epic Developer](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/f/88f487e1deabc1442b682891555d112317238901_2_690x308.jpeg)