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Animations/Rig Logic not working on Metahuman Face imported from Maya - Character & Animation - Epic Developer Community Forums
![When exporting metahumans from unreal to blender back to unreal to do animations, arms are always twisted like this. : r/unrealengine When exporting metahumans from unreal to blender back to unreal to do animations, arms are always twisted like this. : r/unrealengine](https://i.redd.it/dqkwlahwmat91.png)
When exporting metahumans from unreal to blender back to unreal to do animations, arms are always twisted like this. : r/unrealengine
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Metahuman to Blender 3 | Candy lips | EEVEE REALTIME! - Character & Animation - Epic Developer Community Forums
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Sculpt Metahuman Face on Blender, then import back for livelink - Character & Animation - Epic Developer Community Forums
![Export Meta Human ไปยัง Blender สำหรับทำ Mocap Live Steaming - Premium Gift Model, Laser, Crystal, Space Capture Export Meta Human ไปยัง Blender สำหรับทำ Mocap Live Steaming - Premium Gift Model, Laser, Crystal, Space Capture](https://www.dfine3d.com/wp-content/uploads/2024/02/Article-Cover-1-781x512.jpg)